L4D2 Tourney Rules.

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Teams

Teams of 4 people

If you want to play but don’t have a fixed team, and if there are at least 3 other players who want to play but are without a team, we should be able to arrange ad-hoc teams before the event or even on the day to let you play. If this is the case, the sooner you can inform us the better to cut down on delays.

Tornament Format

It is a Round-Robin format.

Teams are placed in groups ( the numbers of groups are dependent on team entries ) and in your group you will play each team once on the Saturday.

Winners and/or runners up of these groups on the Saturday ( dependant on number of teams entered and therefor groups ) will go through to semi-finals/finals held on the Sunday.

There will be two semi-finals on the Sunday morning, with the play-off for 3rd place followed by the final on Sunday lunchtime.

Schedules

There will be a players briefing at 10am Saturday morning, and first group matches will start at 10.30am sharp, with an hours break for lunch at 1pm. Play resumes at 2pm. We are aiming to be finished with the group matches by 5pm.

On Sunday the two semi-finals will be starting at 10am sharp, 3rd/4th play-off at 11am and the Grand Final at Midday.

Groups, Maps and limits

Groups, maps to be played & match parameters ( start times of rounds, number of rounds to be played and round time limits ) will be announced on Saturday morning at players briefing.

Group match points scoring will go on match wins first, round wins second, in case of a draw.

This means every single round, no matter how badly you are doing, is vitally important to try to win even if you are being beaten easily in the match itself. If for example you lost say 14-1 in an initial group round-robin match, that single round you won may help to put you through to the next round, if you do very well in your other matches and win them easily. It has happened before.

Other Rules

Each team needs to supply the Tournament Admin a nominated Captain for that team by start Saturday morning. If you do not supply one, the Admins will choose one at random.

This Captain will be responsible for informing his team of any and all information by the Admin, gathering his team together 5 minutes in advance of the announced match start time, and will be the ONLY go-between between their team and the event Admin of the tourney. Any questions, problems or grievances will be dealt with by the Admins and the Team Captain in question, no-one else.

If a team does not have their full number of players ready in time for the match start, a 2 minute leeway will be given to allow them to be found. If after this time period they still don’t have their full team in place, the game will start and they have to play with as many players that are ready to go.

We have numerous tournaments to get through, so we are having to keep to a tight schedule.

If there are any suspicions of cheating in the tourney, an event Admin will be nominated to closely watch the player or players in question. If there is any evidence of cheating and/or at the Admin’s discretion, that team will be excluded from that match, losing all points, and possibly be excluded from the rest of the tournament. No cheating of any kind will be tolerated.

The Admins decisions or undertakings on any required changes on any tournament rule, format, schedule and every and any other matter concerning the tournament, is at our discretion and totally, utterly, final.

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